Batzal Roof Designer For 3ds Max 2013 X32 X64 __FULL__
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Batzal Roof Designer: A Powerful Plugin for 3ds Max
If you are looking for a way to create realistic and detailed roofs in 3ds Max, you might want to check out Batzal Roof Designer. Batzal Roof Designer is a plugin that allows you to generate various types of roofs with ease. You can customize the shape, size, slope, material, and texture of your roofs, as well as add details like tiles, shingles, chimneys, dormers, and gutters. Batzal Roof Designer works with 3ds Max 2013 and older versions, both 32-bit and 64-bit.
In this article, we will show you how to use Batzal Roof Designer to create a roof for your 3d model. We will also compare it with another option for roof creation: the Roof Generator script. Finally, we will give you some tips and tricks to optimize your roof design and rendering.
How to Use Batzal Roof Designer
To use Batzal Roof Designer, you need to install it first. You can download it from the official website[^1^]. After installing it, you will find it under the Create panel > Geometry > Batzal Software > Roof Designer. To create a roof, you need to select a spline that defines the outline of your roof. You can use any type of spline, such as a rectangle, a circle, or a custom shape. Then, click on the Roof Designer button and adjust the parameters in the modifier panel.
Some of the parameters you can modify are:
Roof Type: You can choose from four types of roofs: Flat, Gable, Hip, and Shed. Each type has different options for the number and direction of slopes.
Roof Height: You can set the height of your roof from the base spline.
Roof Angle: You can set the angle of your roof slopes.
Roof Material: You can choose from several preset materials for your roof, such as clay tiles, slate tiles, metal sheets, or wood shingles. You can also create your own custom material by using bitmaps or procedural maps.
Roof Texture: You can adjust the size, rotation, offset, and randomness of your roof texture.
Roof Details: You can add details to your roof, such as chimneys, dormers, gutters, and ridge caps. You can also edit their size, position, and material.
After you are satisfied with your roof design, you can convert it to an editable poly or mesh for further editing or rendering.
Batzal Roof Designer vs Roof Generator
Batzal Roof Designer is not the only option for creating roofs in 3ds Max. Another popular tool is the Roof Generator script by Vladislav Gavrilov[^2^]. This script allows you to create roofs from splines as well, but with a different approach. Instead of using a modifier, you use a dialog box where you can set the parameters for your roof. You can also preview your roof in real time before creating it.
Some of the features of Roof Generator are:
Roof Type: You can choose from six types of roofs: Flat, Gable, Hip, Shed, Mansard, and Gambrel. Each type has different options for the number and direction of slopes.
Roof Height: You can set the height of your roof from the base spline.
Roof Angle: You can set the angle of your roof slopes.
Roof Material: You can choose from several preset materials for your roof, such as clay tiles, slate tiles, metal sheets, or wood shingles. You can also create your own custom material by using bitmaps or procedural maps.
Roof Texture: You can adjust the size, rotation, offset, and randomness of your roof texture.
Roof Details: You can add details to your roof,
such as chimneys, dormers,
gutters,
and ridge caps.
You can also edit their size,
position,
and material.So,
which tool is better for creating roofs in 3ds Max
The answer depends on your preference and needs.
Both tools have their advantages and disadvantages.
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